O for Opinion: iPhone emulators
Added on 2008-01-23 08:59:00
by Mark Brezinski
 First of all, let's recap the story behind the latest iPhone emulator: ZodTTD.com is beta testing snes4iphone, which has a very self-explanatory name. If you want you can drop them a few bucks to get a beta version. The public release won't be out for a while yet.
Now, we love the Super Nintendo: we think it has the best library of games of any console to date. We aren't, however, especially excited for this program. You can find out why in our exhaustive discussion after the jump.
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Lenovo gaming handset back to the future (past) style
Added on 2007-11-17 11:18:00
by Alfredo Padilla
NES emulators on phones are nothing new, but this is the first time we've seen a handset manufacturer go the extra mile to actually include an emulator AND a detachable controller into a phone. That's what Lenovo's done with it's i909 handset, with a candy bar phone that includes a 2.4 inch screen and a nice controller that snaps right into the phone for your game playing pleasure. All we have to say is me wantie, but alas it's not to be as this bad boy is only going to be released in China. I guess I'll have to go back to figuring out how to use those damnable touch screen controls.
[Unwired View via Gizmodo]
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iPhone NES emulator review
Added on 2007-08-21 08:26:00
by Mark Brezinski
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We recently set our resident iPhones up with the newest version of the NES emulator. We put on a diverse set of sample roms, including action, puzzle, and RPG. We can say, after playing all our test games, that the emulator needs a lot of work before its final release.
First of all, regardless of any other control issues, the touch screen button layout as it is is simply not meant for this type of gaming. There isn't any tactile feedback, and the display only sporadically shows what button you're actually pressing. This wouldn't be so bad if the d-pad graphic wasn't mapped so poorly. As it is, it's placed about a quarter inch to the right of where it should be, meaning hitting right requires you to press part of the game display. In addition, it feels more like left, up, and right are completely in line with each other, meaning you'll most likely hit left and right a few times before you score an elusive up; you can't even hit an exaggerated up. It's also near impossible to hit more than one button at a time on the d-pad, meaning you'll need to steer clear of games where you need to crawl, or any game with Street Fighter type moves. In the same vein, you can't hit A & B simultaneously, making Duck Tales and Double Dragon games far more difficult. Don't think you're safe with just hitting one button at a time either; the controls are very unresponsive, and sometimes completely ignore inputs. The last problem with control is it seems as though you can't simply tap a direction without it being held in for a period of time. This makes any sort of platforming game simply not worth downloading. In fact, downloading anything other than RPGs or non-action-based puzzle games will just result in frustration.
Continued after the break...
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